paper prototype video demo – no narration
Research paper

Social well-being has always been an important aspect of the human condition. Since the emergence of social networking services (SNS), people have looked to these online platforms to fulfill various aspects of social well-being such as togetherness, relatedness and belonging. Current social networking services fulfill some of these aspects, but inadvertently incorporate certain negative ones. This has contributed to increased feelings of anxiety, depression, and even higher suicide rates among teenagers. Thus, we formulated the design of Patchwork, a SNS that aims to support social engagement and a sense of relatedness by incrementally building a network of photos and actively avoids introducing the negative side-effects of today’s social networking services. We explore the design of Patchwork through a paper prototype that carefully melds the models, theories and frameworks presented in three HCI monographs: Experience Design by Marc Hassenzahl, Context-Aware Mobile Computing by Geri Gay, and Designing for Gesture and Tangible Interaction by Mary Lou Maher and Lina Lee.

Venn Diagram of the high level overlaps, distinctions and caps between Experience Design, Context Aware Mobile Computing, Affordances, Space, Social Awareness and Social Computing, and Designing for Gesture and Tangible Interaction.


Before and after state of the quilt when user uploads a new patch.
The change in view when a user selects a certain patch to view more closely.
Display of notification on users phone and their view of the contributed patch with associated patch connections.
Patchwork: A Social Media Site that Promotes Positive Social Interaction